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|Main Weapon:||Siren Missiles|
Kala has repurposed the Monster's DNA and turned it against them. Siren Missiles home in on nearby targets while Teleport Pads give the Hunters positional advantage. The Armor Reducer can temporarily lower the Monster's armor, making its health vulnerable to attack.
Summary[edit | edit source]
Kala can help your team in all categories. Use the teleporter and siren missiles for traps and tracking, damage use the armor reducer to get the shields down. (Great against Behemoth) Then teleporters for movement across the map to hunters in need or escape.
Weapon loadout[edit | edit source]
The following weapons are part of Kala's default loadout:
Strategic role summary[edit | edit source]
Stay back and just reduce shields while also always having a teleporter outside the trapper field so your team is not trapped and your medic can have time to heal your team while the monster is trapped. If you happen to be the last one alive hop between telporters and trap areas with your missiles to know where the monster could come from to escape.
Helpful gameplay tips[edit | edit source]
Stay back and fire your missiles in areas the monster could escape to keep damage up and tracking. Then if you are in a fight reduce the monsters shields for your assault to lay heavy damage on the health bar. If your team is in trouble get your teleporter and cloak up to escape if necessary.
Skins[edit | edit source]
Weapon skins[edit | edit source]